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These metrics measure which classes win more fights — they cannot separate class strength from player quality. A class may rank high because it attracts skilled players, not because it is structurally stronger. Treat tiers as directional signals, not ground truth.
- Only fights where both players have 20+ total fights and 5+ wins (all-time) are counted; time filters apply to which fights are analysed, not who qualifies
- Mid 80% — headline metric: fight-weighted WR after dropping the top and bottom 10% of players by win rate (requires a minimum number of qualifying players; shown as — (Np) if below threshold)
- Gap — Plyr avg minus Fight WR; large positive gap flags a high-volume low-performer suppressing the headline
- Plyr avg — each qualifying player gets an equal vote regardless of fight count
- Fight WR — raw win rate across all qualifying fights (sensitive to volume outliers)
|
Class |
Mid 80% ▾ |
Gap |
Plyr avg |
Fight WR |
Players |
Avg Glicko |
Popularity |
|
No classes match the current filter.